
Do you guys know what aim acceleration and look deadzone should be at for the most authentic Halo 2 on the original Xbox feel? Is the 5 aim acceleration and 12% look deadzone the most accurate to that feel? 6. This setting supports granularity of 1 point (meaning it can be tuned in increments of 1) on a scale from 1 to 10.
The max turn speed (dictated by look sensitivity) is the same in both cases, but the time it takes to reach that speed (dictated by look acceleration) is decreased. That's where the Powershift hub comes in, as it replaces the front derailleur. The elimination of the front derailleur on many bikes has made cycling simpler, but reduced the number of gear ratios. Player stats changed for movement, health, shields, and armor abilities. The AI has been reworked for friends and enemys, and every single campaign encounter edited. Halo Reach Prometheus is a overhaul of Halo Reach that is built upon Reach Evolved. I don't find 10.0 to be that fast, here's a clip of what it looks like at that speed - Halo Reach: Prometheus mod Version 0.3 release. Once you get to Look Sensitivity, tweak whatever works best for you.
Stop dropbox from syncing mac Halo's default aim settings can tend to feel a bit heavy or less responsive than you may like, so maybe this will help.